strategic mind, inquisitive spirit, and a playful attitude


My design process is fluid – I am able to adapt to existing paradigms and at the same time make adjustments to fit the situation at hand.  I have worked in a variety of development environments (e.g., agile, dual-track agile, waterfall) and learned how user experience design adapts to each style and where it causes friction.

Regardless of the development process, I rely on my growing collection of design & research tools to understand users’ needs and create solutions that work for both the user and the software. When I begin a design project, I create a plan using those tools, selecting the ones that fit the project’s objectives, budget, timeline, and skills. The best designs I have made come from collaboration and iteration.

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UX Toolbox
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Below is a sample of the tools I currently use:

Design Tools
Stakeholder Interviews
Personas & Scenarios
Comparative Analysis
Design Briefs
Object Oriented User Experience
Wire Framing
Lo-Fi Prototyping
Medium-Fi Prototyping
A/B Testing
Card Sorting
Sketching (timed exercises 8 up)
Group brainstorming
Laying out and organizing what I know

Research tools
Guerilla User Testing
Usability Testing
Card sorting and variations of this test
5 second tests
Prioritization exercises
Unmoderated Usability Testing
Heuristic Evaluation
Contextual Inquiry
Ethnography
Survey Design
Journey Mapping
Empathy Mapping
Secondary research

Software
OmniGraffle
Sketch
Invision
Balsamiq
Axure RP Pro
Adobe Illustrator
Adobe InDesign